Temple Run 2 Upgrades

From TekiWiki

Jump to: navigation, search

This whole wiki has now moved to http://www.springboardsolutions.com/wiki

Go to this page Temple Run 2 Upgrades

 
Line 16: Line 16:
===Coin Value===
===Coin Value===
1: Double coins after 1,500m (250)
1: Double coins after 1,500m (250)
 +
2: Double coins after 1,000m (1000)
2: Double coins after 1,000m (1000)
 +
3: Triple coins start after 3,000m (2500)
3: Triple coins start after 3,000m (2500)
 +
4: Triple coins start after 2,500m (5000)
4: Triple coins start after 2,500m (5000)
 +
5: Triple coins start after 2,000m (10000)
5: Triple coins start after 2,000m (10000)
Line 24: Line 28:
===Shield Duration===
===Shield Duration===
1: Increase duration by 25% (250)
1: Increase duration by 25% (250)
 +
2: Increase duration by 50% (1000)
2: Increase duration by 50% (1000)
 +
3: Increase duration by 75% (2500)
3: Increase duration by 75% (2500)
 +
 +
4: Increase duration by 100% (5000)
 +
 +
5: Increase duration by 150% (10000)
===Coin Magnet===
===Coin Magnet===
1: Increase duration by 25% (1000)
1: Increase duration by 25% (1000)
-
2: Increase duration by % ()
+
 
 +
2: Increase duration by 50% (2500)
 +
 
3: Increase duration by 75% (5000)
3: Increase duration by 75% (5000)
 +
4: Increase duration by 100% (10000)
4: Increase duration by 100% (10000)
 +
 +
5: Increase duration by 150% (25000)
===Boost Distance===
===Boost Distance===
1: Increase distance by 50m (1000)
1: Increase distance by 50m (1000)
-
2: Increase distance by ()
+
 
 +
2: Increase distance by 100m (2500)
 +
 
3: Increase distance by 150m (5000)
3: Increase distance by 150m (5000)
 +
4: Increase distance by 200m (10000)
4: Increase distance by 200m (10000)
 +
5: Increase distance by 250m (25000)
5: Increase distance by 250m (25000)
===Pickup Spawn===
===Pickup Spawn===
1: Spawn 10% more frequently (2500)
1: Spawn 10% more frequently (2500)
 +
2: Spawn 15% more frequently (5000)
2: Spawn 15% more frequently (5000)
 +
3: Spawn 20% more frequently (10000)
3: Spawn 20% more frequently (10000)
 +
 +
4: Spawn 25% more frequently (25000)
 +
 +
5: Spawn 30% more frequently (50000)
===Power Meter===
===Power Meter===
1:Meter fills 10% faster (2500)
1:Meter fills 10% faster (2500)
-
2:
+
 
 +
2:Meter fills 10% faster (5000)
 +
 
3: Meter fills 20% faster (10000)
3: Meter fills 20% faster (10000)
 +
4: Meter fills 25% faster (25000)
4: Meter fills 25% faster (25000)
 +
 +
5: Meter fills 30% faster (50000)
 +
===Save Me===
===Save Me===
1: Reduce Save Me by 1 gem (min 1) (5000)
1: Reduce Save Me by 1 gem (min 1) (5000)
 +
2: Reduce Save Me by 2 gems (min 1) (10000)
2: Reduce Save Me by 2 gems (min 1) (10000)
 +
 +
3: Reduce Save Me by 3 gems (min 1) (15000)
 +
 +
4: Reduce Save Me by 4 gems (min 1) (25000)
 +
 +
5: Reduce Save Me by 5 gems (min 1) (50000)
 +
===Head Start===
===Head Start===
1: Head Start costs 250 less coins (5000)
1: Head Start costs 250 less coins (5000)
 +
 +
2: Head Start costs 500 less coins (10000)
 +
 +
3: Mega Head Start costs 500 less coins (15000)
 +
 +
4: Mega Head Start costs 1000 less coins (25000)
 +
 +
5: Mega Head Start costs 2500 less coins (50000)
===Score Multiplier===
===Score Multiplier===
1: Increase Score multiplier by 1 (5000)
1: Increase Score multiplier by 1 (5000)
 +
 +
2: Increase Score multiplier by 2 (10000)
 +
 +
3: Increase Score multiplier by 3 (15000)
 +
 +
4: Increase Score multiplier by 4 (25000)
 +
 +
5: Increase Score multiplier by 5 (50000)

Latest revision as of 21:06, 20 April 2013

Personal tools